ColonelIntegra
If you run the game in debug mode, what errors do you get?
-jordsta95
[23:04:10][dlc.cpp:1931]: Incorrect MOD descriptor: "mod/DawnofVA.mod"
[23:04:33][character_template_database.cpp:240]: Multiple character have the tag jeff_bromingan
[23:04:33][character_template_database.cpp:240]: Multiple character have the tag jeff_bromingan
[23:04:42][idea.cpp:1553]: Duplicate idea. jeff_bromingan is a duplicate.
[23:04:50][database_scoped_variables.cpp:323]: invalid database object for effect/trigger: ss_tech. use var:var_name to explicitly use variables in effects/triggers
[23:04:50][database_scoped_variables.cpp:323]: invalid database object for effect/trigger: cat_anti_tank. use var:var_name to explicitly use variables in effects/triggers
[23:04:50][gamestate.cpp:2577]: MAP_ERROR: The land province 4841 - has no state.
[23:04:50][gamestate.cpp:2577]: MAP_ERROR: The land province 7868 - has no state.
[23:04:57][gameapplication.cpp:759]: The game has loc key collisions. Check logs/text.log for more details
[23:05:03][character_template_database.cpp:240]: Multiple character have the tag jeff_bromingan
[23:05:03][character_manager.cpp:693]: Several characters have the name jeff_bromingan 21638
[23:05:03][character_template_database.cpp:240]: Multiple character have the tag jeff_bromingan
[23:05:03][character_manager.cpp:693]: Several characters have the name jeff_bromingan 21638
[23:05:03][character_template_database.cpp:240]: Multiple character have the tag jeff_bromingan
[23:05:03][character_manager.cpp:693]: Several characters have the name jeff_bromingan 21638
[23:05:03][character_template_database.cpp:240]: Multiple character have the tag jacob_willians
[23:05:03][character_manager.cpp:693]: Several characters have the name jacob_willians 21639
[23:05:03][character_template_database.cpp:240]: Multiple character have the tag bob_riley
[23:05:03][character_manager.cpp:693]: Several characters have the name bob_riley 21640
[23:05:03][character_template_database.cpp:240]: Multiple character have the tag jacob_reimer
[23:05:03][character_manager.cpp:693]: Several characters have the name jacob_reimer 21641
[23:05:03][character_template_database.cpp:240]: Multiple character have the tag tyler_harris
[23:05:03][character_manager.cpp:693]: Several characters have the name tyler_harris 21642
[23:05:04][database_scoped_variables.cpp:323]: invalid database object for effect/trigger: ss_tech. use var:var_name to explicitly use variables in effects/triggers
[23:05:04][database_scoped_variables.cpp:323]: invalid database object for effect/trigger: cat_anti_tank. use var:var_name to explicitly use variables in effects/triggers
[23:05:04][technology_effect_implementation.cpp:909]: history/countries/HOK - Hokkaido.txt:28: set_technology: Invalid tech
[23:05:04][technology_effect_implementation.cpp:909]: history/countries/HOK - Hokkaido.txt:28: set_technology: Invalid tech
[23:05:04][effectimplementation.cpp:5133]: history/countries/HOK - Hokkaido.txt:82: recruit_character: Character violet_hallman cannot be assigned to HOK as it is already assigned to HOK
[23:05:04][effectimplementation.cpp:5133]: history/countries/HOK - Hokkaido.txt:83: recruit_character: Character marcus_gray cannot be assigned to HOK as it is already assigned to HOK
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44553: map building(Military Factory) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 7868. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44576: map building(Supply Hub) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 4841. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44581: map building(Supply Hub) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 7868. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44591: map building(Naval Base) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 4841. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44596: map building(Naval Base) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 7868. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44600: map building(Land Fort) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 4841. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44604: map building(Land Fort) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 7868. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44626: map building(Coastal Fort) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 4841. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44627: map building(Coastal Fort) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 7868. BUILDING IGNORED!
[23:05:08][mapbuildings.cpp:543]: map/buildings.txt error at line 44635: map building(Synthetic Refinery) location is not within specified state. Supposed to be '409 - Khabarovsk' but was 'none'for province 7868. BUILDING IGNORED!
[23:06:12][persistent.cpp:48]: Error: "Error reading division template (Example Division) for country ---.
The division_names_group refers to the unknown tag: HOK_DIV_0_0, near line: 4" in file: "history/units/HOK_1936.txt" near line: 4
[23:06:12][persistent.cpp:48]: Error: "Error reading division template (Infantry Division) for country ---.
The division_names_group refers to the unknown tag: HOK_DIV_1_0, near line: 9" in file: "history/units/HOK_1936.txt" near line: 9
[23:06:12][persistent.cpp:48]: Error: "Error reading division template (Armored Division) for country ---.
The division_names_group refers to the unknown tag: HOK_DIV_2_0, near line: 28" in file: "history/units/HOK_1936.txt" near line: 28
[23:06:12][persistent.cpp:48]: Error: "Error reading division template (Marines) for country ---.
The division_names_group refers to the unknown tag: HOK_DIV_3_0, near line: 48" in file: "history/units/HOK_1936.txt" near line: 48
[23:06:12][persistent.cpp:48]: Error: "Error reading division template (Mountaineers) for country ---.
The division_names_group refers to the unknown tag: HOK_DIV_4_0, near line: 65" in file: "history/units/HOK_1936.txt" near line: 65
[23:06:12][equipmentpool.cpp:1442]: Trying to fill variant where none exist from type: support_equipment belonging to Republic of Hokkaido
[23:06:12][equipmentpool.cpp:1442]: Trying to fill variant where none exist from type: support_equipment belonging to Republic of Hokkaido
[23:06:12][equipmentpool.cpp:1442]: Trying to fill variant where none exist from type: support_equipment belonging to Republic of Hokkaido
[23:06:12][equipmentpool.cpp:1442]: Trying to fill variant where none exist from type: support_equipment belonging to Republic of Hokkaido
[23:06:12][equipmentpool.cpp:1442]: Trying to fill variant where none exist from type: support_equipment belonging to Republic of Hokkaido
[23:06:12][equipmentpool.cpp:1442]: Trying to fill variant where none exist from type: support_equipment belonging to Republic of Hokkaido
[23:06:12][equipmentpool.cpp:1442]: Trying to fill variant where none exist from type: anti_air_equipment belonging to Republic of Hokkaido
[23:06:12][unit.cpp:3549]: 6th Armored Division ( HOK ) unit in 12352 has locked equipment requirements: anti_air_equipment, , needed by subunit(s) in template "Armored Division".
[23:06:14][gamestate.cpp:5912]: 536 - Hokkaido has too many buildings : -2
I'm very confused
After the By Blood Alone update, my mod just straight up won't work. Even after I "updated" my mod and replaced all the files. Any way to fix this?
Hello, I was creating a National Spirit for a nation in my mod and I want it to have it from the start of the game but I am not sure how I would make it show up? A bit confused, any help would be greatly appreciated.
For some reason, when I load up my mod some of the focuses dont appear. Did we do something wrong when making the focuses?
The option should be under the "Misc" section in the country tool :)
-jordsta95
thanks
Is it possible to change the tag of a country after you created it? That would be quite helpful.
you can import the existing countries and then just edit the leaders
-EmperorBod
im dumb how do i do that
I want to edit existing countries and change the leaders but I can't find where to go to do that. Anyone know how I can do that?
Looks to be an issue with "Improve Verification System" and "Prepare For Another Crisis".
The "Allow Branch" field isn't required for these. What this field would be used for is if a branch on another part of the focus tree, e.g. "The Blue Army", needed to be unlocked via that focus. When focuses are above one another, you just need to use prerequisites. i.e. "Improve Verification System" has "Prepare For Another Crisis" as a pre-req.
Also, the focus "Path of Liberty" doesn't have the mutually exclusive set, which may cause an issue too.
-jordsta95
Thank you I think it's working better now